Holding R2 before starting Vortex disables autoaim

Devil May Cry, innit? :p

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BassOmegaX
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Holding R2 before starting Vortex disables autoaim

#1 Post by BassOmegaX » Tue Jul 30, 2013 6:21 pm

That is all.

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Shadow
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Re: Holding R2 before starting Vortex disables autoaim

#2 Post by Shadow » Wed Jul 31, 2013 7:08 pm

interesting technology bro~
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Super Dante
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Re: Holding R2 before starting Vortex disables autoaim

#3 Post by Super Dante » Thu Aug 01, 2013 6:56 am

I'm wondering when this would be useful. Normal enemies get slaughtered by vortex auto aim, and normally the camera works against you in boss fights, making the manual aim just as bad as auto aiming can get, honestly. <_< Especially the Nightmare fight where, if I'm recalling right, the camera is content to stare at the walls when you're on the outer edge and getting ready to engage the final core.

Interesting to note, though.

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Re: Holding R2 before starting Vortex disables autoaim

#4 Post by BassOmegaX » Thu Aug 01, 2013 7:11 am

When you want to travel using Vortex, but there are enemies in the way. Remember that Vortex 2 is the fastest way to travel.

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Re: Holding R2 before starting Vortex disables autoaim

#5 Post by Shadow » Thu Aug 01, 2013 11:53 am

Super Dante wrote:and normally the camera works against you in boss fights, making the manual aim just as bad as auto aiming can get, honestly. <_< Especially the Nightmare fight where, if I'm recalling right, the camera is content to stare at the walls when you're on the outer edge and getting ready to engage the final core.
You just made the camera sound 50 times more terrible than I remember. And now that you mention it, you're absolutely right. The camera is crap xD
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Re: Holding R2 before starting Vortex disables autoaim

#6 Post by Super Dante » Fri Aug 02, 2013 8:27 am

They're usually not bad, though! It's just Nighty 3's works against using manual aim, in my experiences when Air Raiding around/Vortexing from the edge of the room. Same goes for any of the Griffon fights and you decide to take to the skies.

And oh, yeah, it would be pretty useful for skipping over annoying enemies/sections, now that you mention it. Sorry about that. I'm used to fighting everything. <_<

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